Sessions
Sessions by Sara Ludy explores intuition, perception, and the unseen. Using remote viewing and AI as a guide, each work translates invisible impressions into form—drawing as a map of consciousness, felt before it is known.
Curated by OFFICE IMPART on the occasion of Art on Tezos: Berlin
Sessions marks a deepening of Sara Ludy’s long-standing investigation into intuition, perception, and the unseen. Though she has practiced remote viewing for over a decade, this is the first time she has used its protocols to generate artworks directly—with AI serving as the tasker. In remote viewing, one responds to a randomly assigned coordinate, unaware of what it refers to, recording impressions that arrive through clair senses. Acting as both artist and viewer, Ludy channels these impressions in response to an unseen target, allowing each session to guide the unfolding of the piece.
Each drawing becomes a perceptual artifact—an attempt to translate unseen information into physical form. Together they form an open archive, an evolving body of research into perception, consciousness, and image-making. The works vary widely: some align uncannily with their unseen targets, while others diverge entirely, revealing the elasticity of intuition itself. In their range, they chart the rhythm of perception—its precision, humor, and inevitable drift.
The series also considers how abstraction functions when it arises not merely from spontaneity but from an intentional form of intuition—a disciplined receptivity shaped through psychic perception. By foregrounding the act of sensing as a creative process, Sessions repositions drawing as both divinatory and embodied—maps of consciousness trying to know itself. Connected to the phenomenon of precognition, the series continues Ludy’s lifelong exploration of psi and intuition, allowing the work to emerge from what is felt before it is known.
Link to mint the work
Your practice moves fluidly between digital and analogue media, intuition and technology, material and immaterial space. How would you describe your overall working process—what drives you, and how do you approach the making of a new work?
Sara: I have a strong desire to find new mediums, formats, and interfaces to use, for bringing the intuitive signal into form. I love working with computers and digital material because they feel very close to how visions and dreams appear on our internal screen. I also love painting, moving my body through space, and working with physical materials. What drives me is a desire to understand—and get closer to—our relationship to consciousness and perception while also exploring it. I find that when I work in a way I haven’t before, it’s exciting, and unexpected things can happen. There has to be a sense of fun in what I do.
You’ve practiced remote viewing for over a decade—can you describe what this process actually entails, and how it manifests in your artistic work?
Sara: In the 1970s, physicists Russell Targ and Harold Puthoff were exploring perceptual abilities with artist and psychic Ingo Swann at the Stanford Research Institute. Their experiments caught the attention of the U.S. government, which began funding their research—partly in response to learning that the Soviet Union was developing its own psychic programs. Controlled Remote Viewing, or CRV, grew out of that work as a structured way to gather information about a “target”—a place, object, person, or event—through nonlocal perception. This perception can come through any of the clair senses—clairvoyance, clairsentience, clairaudience, and others. The structure of the protocol is designed to keep the conscious mind busy so the subconscious can do its thing.
Imagine a sealed envelope containing a picture of a beach at sunset, with a random string of numbers—called coordinates—written on the front. You’re tasked with gathering information about the image. You grab a piece of paper, write down the coordinates, and begin noting or sketching whatever comes to mind. This is an oversimplification of the process, but essentially the coordinates act as an activation point for your subconscious. When viewing the target, impressions may come through as colors, shapes, or sensations like hearing waves or feeling the wind on your face.
The channel I use for remote viewing is the same I’ve always used to make my work; I just may not always know where the signal comes from or what I’m actually tuning into—whereas with this series, I do. These drawings are my own way of approaching a target and are atypical of the more rigorous CRV process.
Having practiced remote viewing for quite a while now, I’ve become familiar with how psychic information appears versus conscious overlay. These drawings are made quickly, and sometimes impressions arrive before I even begin. I’m not interested in showing only the targets I get right. What interests me is exploring the subtle distinctions between psychic information and conscious overlay, and how slippery or sticky those states can be.
In Sessions, you use the practice of remote viewing—how did you combine this intuitive process with AI tasking, and what happens in the moment when an impression begins to take visual form?
Sara: I’ve employed ChatGPT as my tasker, assigning targets for my remote viewing sessions. It’s been a challenging process, as things can be forgotten or repeated. I’ve had to create a document with a set of instructions that I upload at the beginning of a new chat. Within the document, I’ve also included all past targets so they’re not repeatable. However, the times ChatGPT has repeated targets, it’s created an opportunity for me to compare and study the drawings.
For instance, in this exhibition I’ve included two drawings of the Oracle of Delphi. There are similarities in the structure and color of the drawings. Each contains a snake-like form with a plume and circular shapes. I have another drawing, The Oracle of Amarna, not included in the exhibition, that has the same shape. It’s a target that was invented by ChatGPT: “an esoteric period in ancient Egypt tied to Akhenaten’s worship of the Aten (the solar disc), where the ‘hidden’ mysteries of the sun were central, blending divine light with cosmic order.”
When similarities occur, I note them in a symbol library that I’m developing. Symbols also come to me in everyday life—for instance, I often see sunflowers surrounding someone who has just lost a loved one. This is common practice for remote viewers and psychics: you develop a personal lexicon that can at times point toward more archetypal imagery. Over time, these symbols form a kind of psychic toolkit, something I’m building to support the next evolution of my practice.
Your long-standing engagement with intuition, consciousness, and the unseen meets algorithmic assistance here. How has working with AI shifted your sense of authorship, control, or chance within the creative process?
Sara: I love having a sense of chance and discovery in my work—with or without AI. It just happens that AI brings in some interesting questions about consciousness that I like to brush up against.
The series description mentions that some works align uncannily with their unseen targets, while others diverge entirely. How do you relate to these divergences—do you see them as errors, as discoveries, or as part of the system’s inherent openness?
Sara: I love them all equally. Of course, when you accurately describe a target it’s exciting, but the ones where my conscious mind steps in are so funny to me. There’s one in the exhibition that was supposed to be a public park bench, but I drew a cupcake. Earlier that day I was craving baked goods and almost bought one at my local coffee shop, so it's no surprise it showed up. Then there are ones like The Baltic Sea Anomaly—something I had no awareness of—but I still recorded its odd shape pretty accurately. With anything you do, the “mistakes” are what help you learn. Sometimes you’re on, sometimes you’re off.
You’ve presented Sessions both as archival pigment prints and as digital NFTs. How do you think about materiality and aura across these formats, and what role does physicality still play in your work?
Sara: When I do CRV sessions, I use standard letter paper and a black pen. This is how I was taught, and it’s also the standard for many remote viewers, which is why Sessions shares those dimensions. The marks and drawings you make, particularly the ideograms—automatic scribbles that capture first impressions—become portals for uncovering more information through physically touching them on paper. The process is incredibly physical.
I also have the same connection to digital materiality and screens. I can glide my finger over a digital drawing on my iPad and receive impressions just the same. With Sessions, I don’t use the CRV structure; I simply make drawings that record colors, shapes, and ambience as quickly as I can. They’re not typical ideograms, but rather automatic drawings.
When I started this series, I didn’t develop it with the intention of making artworks. It was simply a way to develop my skills. But over time, I realized it would be a loss not to, because it connects to my practice and interests as a whole—it’s like when a hobby naturally evolves into an artwork. The same thing happened in 2014 with my project Dream House: I just wanted to make a model of lucid dream architecture, and it became a work.
There’s something interesting to me about putting remote-viewing drawings, which are about accessing all information across space and time, onto the blockchain. It feels like one system of knowledge reflecting another, almost like the Akashic Records in digital form. Whether physical or digital, the aura for me comes from the energy of the session itself—the state I’m in when the information comes through, not the format it ends up in.
In what ways does Sessions continue ideas from your earlier projects—such as your explorations of immaterial space, simulation, and perception—and what new questions does this series bring to the surface for you?
If you remote view, or do any sort of psi work, you quickly realize that time behaves differently than you're used to—you experience retrocausality, the future folding back into the present. It reframes your whole understanding, and not just from a theoretical perspective but from a phenomenological one. You understand that all of space-time is present and that you can access any point in time. The future, however, is a bit more challenging since it’s still organizing itself. You also begin to realize how perception itself can stretch—how a single session might blend sensory, emotional, and symbolic data into one simultaneous experience.
With any psychic or paranormal experience, you don’t see the world in the same way again. Since childhood, I’ve been able to sense spirits, receive clairvoyant and precognitive impressions, and read the energy held within places and objects. These abilities naturally flow into my work. I try to capture and embed that moment when something feels charged and uncanny, when it buzzes through the nervous system in the same way a psychic impression does. It’s a state of wonderment, curiosity, and sometimes unease. My work, whether through painting, digital mediums, or remote viewing, is part of the same desire to search for and experience what exists beyond day-to-day perception.
About Sara Ludy
2024
Health & Wellness, Night Lights Denver; Denver, CO
Close Reading, Office Impart; Berlin, DE
SMALL V0ICE, Honor Fraser; Los Angeles, CA
2023
Sandbox Mode, Office Impart; Berlin, DE
Chain Reaction, Feral File, Online
Code Chronicles, bitforms gallery, New York, NY
2022
Swimmer’s Canyon, Art Mur, Montréal, QC (s)
/home, Sara Ludy & Niko Princen, Panke Gallery, Berlin, DE (s)
Weather, Mirror Gallery, Brooklyn, NY
Screen Strokes, Pequod Co., Mexico City, MEX
Freedom of the Form, Sevil Dolmacı Art Gallery; Istanbul, TR
Digital Baroque: History Meets Algorithm, 4ART, online
Digital Comines, Honor Fraser Gallery, Los Angeles, CA
2021
Future Fair, via bitforms gallery, New York, NY (s)
Fragments of a Hologram Rose, Feral File, Online
Parfum Liquide, Galerie Galerie, Online
Pieces of Me, Transfer Gallery, Online
Abstract Art in the Age of New Media, Museum of Contemporary Digital Art, Online
2020
Starmesh, 150 Media Stream, Chicago, IL (s)
The Tree of Life, bitforms.art/thetreeoflife, Online
Well Now WTF?, wellnow.wtf, Online
Psychic Plumbing, Canary, Los Angeles, CA
*(s) solo exhibition
Additional works
Untitled 5, 2020 – 2021
Untitled 5, 2020 – 2021
Archival digital pigment print on Belgian linen
54 × 44 × 2 in
When I reflect back on my digital painting series “Untitled”, it uncannily resembles the forms of AI that I work with now. It’s as if the multidimensional and shapeshifting qualities the forms have in the paintings were pointing towards something to come just a few years later.
“Untitled 5” is from the Untitled painting series. This painting is experienced as a temporal object, where its materiality expands through time and space as a physical work and digital file. Each manifestation is not a separate version of the painting, but the painting itself, appearing in many forms and contexts. The painting consists of dozens of layers that build upon each other by cycling the painting through various 2D and 3D processes, where it acquires a patina of artifacts that reveal the natural tendencies and limitations of its materiality. Collectively, these artifacts build a multidimensional composition that reflects its own temporality and the conditions in which it was made.
Metamimics, 2023
Metamimics (series), 2023
Edition of 6 + 1AP |
Each edition is a collection of all 6 works + 1 exhibition copy (11:45), for 7 videos in total. SSD.
Metamimics (2023) is a series of AI-generated video works that explore the ways in which AI reveals its nature and, by extension, our own. Each scene was created using an AI-generated image of a stage performance, combined with text prompts depicting everyday places such as beaches, dinners, and pools. In certain scenes, the stage performance seems to bleed into these places, such as a stage light shining through a blue sky. This spatial bleed unveils its own cosmology — a black box stage through which AI performs. The music, also AI-generated, features upbeat tempos and off-pitch melodies, creating a slight dissonance that oddly humanizes the simulated experience of self.
The series includes 6 works; Bayrbex 790, Magic House, Beach Bender, Summertime, Ballroom Loop, and Dinner Party Loop.
Tumbleweeds, 2022
Tumbleweeds, 2022
Tumbleweeds, found glass, garden twine, animated gifs
From the Sunrise/Sunset series for the Whitney Museum of American Art, curated by Christiane Paul
(Screenshot courtesy of Katherine Frazer)
“Tumbleweeds is part of a series called Sunrise/Sunset at the Whitney Museum, which invites artists to make web interventions. The limitations given are that the piece will only be visible for 30 seconds, two times a day, at sunrise and sunset, New York time. I started thinking about ways to expand that 30 second integer of time and decided to expand the media beyond the browser through a sculpture and ended up with a piece about light through space and time.
The sculpture is a land sculpture made of tumbleweeds, found glass, and biodegradable garden twine. I started tying pieces of found glass to the center of tumbleweeds so that when they are carried by wind, they generate light patterns and when there’s several spread out anywhere from 10 feet to 10 miles, it creates this expansive, yet lightweight and temporary structure that light can reflect from across an expansive space. The garden twine degrades after a few months and all the materials fall back to the desert where they came from. No one ever really sees this sculpture and I don’t even get to see this sculpture in all its forms, its timeline and history is generated by wind.
The only part of the sculpture that is visible is through an animated star map that contains captured reflections of the found pieces of glass. As more tumbleweeds are fitted with glass, the star map grows and changes, representing the ephemeral nature of the unseen land sculpture.
At the time I was working on this piece I was burned out from being online so much during the pandemic that I started making sculptures in my garden and painting again. I wanted to find a way to make a piece that wasn’t so heavy in tech and animated GIFs seemed perfect, they represent something essential and universal and a part of internet cosmology. I didn’t want to entertain anything about Web 3.0 or Blockchain, even though that’s what was in the general sphere at the time. I wanted the work to slow down, honor the time we were in and point towards the space between hyper-connection and hyper-isolation we had been existing in.
When I decided to expand the browser work as a land sculpture, I wanted the material parts to be as lightweight as the animated GIFs and I ended up choosing tumbleweeds, found glass, and biodegradable twine. They became lightweight frameworks through which the lightest material could be explored: light itself.” (Excerpt from Fiction Magazine)